@ 2014-06-15 @
KOCCA : Unity3D¸¦ ÀÌ¿ëÇÑ °ÔÀÓ ¸¸µé±â
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- 1 Unity3DÀÇ ÀÌÇØ
- 1.1 ¿Ö Unity3D Àΰ¡?
- 1.2 Unity ÀÎÅÍÆäÀ̽º
- 1.3 È°¿ë Tip
- 2 Unity Script Basics (1)
- 2.1 ÄÄÆ÷³ÍÆ® ±â¹ÝÀÇ °´Ã¼±¸Çö
- 2.2 Unity3D¿Í ÄÄÆ÷³ÍÆ®
- 2.3 È°¿ë Tip
- 3 Unity Script Basics (2)
- 3.1 ½ºÆ®¸³Æ® »ç¿ëÇϱâ
- 3.2 Unity ¿Í ÄÄÆ÷³ÍÆ®
- 3.3 È°¿ë Tip
- 4 Unity Script Basics (3)
- 4.1 Coroutine
- 4.2 Check of Unity3D
- 5 ÀԷ ó¸®
- 5.1 À¯´ÏƼ ÀÔ·Âó¸®
- 5.2 Mouse Input
- 5.3 È°¿ë Tip
- 6 Ä«¸Þ¶ó
- 6.1 Unity Main Camera
- 7 Àå¸é °ü¸®(Scene Management)
- 7.1 SceneÀÇ ±¸¼º/ »ý¼º
- 7.2 MainMenu/ SceneChanger Class
- 8 °ÔÀÓ À̺¥Æ® ó¸®
- 9 °ÔÀÓ Ç÷¹ÀÌ
- 9.1 FSM (Finite State Machine )
- 9.2 Data Loading
- 10 ¸ó½ºÅÍ AI
- 11 Ç÷¹À̾î ij¸¯ÅÍ
- 12 ÀÌÆåÆ®
- 13 Editor Script
- 13.1 Customer Inspector View
- 14 Mobile °ÔÀÓ ÃÖÀûÈ
- 14.1 DrawCall
- 14.2 ÇÁ·Î±×·¡¹Ö½Ã ÁÖÀÇÁ¡
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Unity3D¸¦ ÀÌ¿ëÇÑ °ÔÀÓ ¸¸µé±â
(KOCCA Çѱ¹ÄÜÅÙÃ÷¾ÆÄ«µ¥¹Ì/ Á¦ÀÛ/ 2014.06.01. ~ 06.30.)
>> 2014.06.03.(È) ~ 06.24.(È)
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